/* -LICENSE-START-
** Copyright (c) 2009 Blackmagic Design
**
** Permission is hereby granted, free of charge, to any person or organization
** obtaining a copy of the software and accompanying documentation covered by
** this license (the "Software") to use, reproduce, display, distribute,
** execute, and transmit the Software, and to prepare derivative works of the
** Software, and to permit third-parties to whom the Software is furnished to
** do so, all subject to the following:
** 
** The copyright notices in the Software and this entire statement, including
** the above license grant, this restriction and the following disclaimer,
** must be included in all copies of the Software, in whole or in part, and
** all derivative works of the Software, unless such copies or derivative
** works are solely in the form of machine-executable object code generated by
** a source language processor.
** 
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
** SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
** FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
** ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
** -LICENSE-END-
*/
#include "stdafx.h"
#include "InputLoopThrough.h"
#include "InputLoopThroughDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CInputLoopThroughApp

BEGIN_MESSAGE_MAP(CInputLoopThroughApp, CWinApp)
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()


// CInputLoopThroughApp construction

CInputLoopThroughApp::CInputLoopThroughApp()
{
}


// The one and only CInputLoopThroughApp object

CInputLoopThroughApp theApp;


// CInputLoopThroughApp initialization

BOOL CInputLoopThroughApp::InitInstance()
{
	// InitCommonControls() is required on Windows XP if an application
	// manifest specifies use of ComCtl32.dll version 6 or later to enable
	// visual styles.  Otherwise, any window creation will fail.
	InitCommonControls();

	CWinApp::InitInstance();

	// Initialise COM on this thread
	CoInitialize(NULL);

	CInputLoopThroughDlg dlg;
	m_pMainWnd = &dlg;
	INT_PTR nResponse = dlg.DoModal();

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

int CInputLoopThroughApp::ExitInstance()
{
	// Uninitialise COM
	CoUninitialize();

	return CWinApp::ExitInstance();
}
